As filmmakers first but film-lovers a close second, we have always been interested by how what is not in frame can tell just as much of a story as what the audience is allowed to see. Thus, in developing If Walls Could Talk, we wanted to make what is unseen the primary catalyst of action. This not only related to the unseen neighbors who spark Tye into action, but also in conveying who Tye is in terms of background and motivation - a few scant images tell us all we need to know about him and why the situation is one he must alleviate. To help keep the stakes high but realistic, we decided to have it take place in a single apartment, confining our characters to an extremely limiting world and thus making the setting and sparsity of exposition support one another in telling as simple and relatable a tale as possible. Add on to that our taste for dramatic irony, and you get a concise and efficient analogy for growing up, highlighting the necessity of of taking risks in life, even if those risks lead to a destination far worse than you ever could have imagined.